After the release of Honkai Star Rail 2.7 banner, Sunday will take the stage first, while Fugue will make her appearance in Phase 2. She is a Break-focused support character, which makes her a valuable asset to any Break-oriented team.
If you are interested in building a powerful break-oriented team, don't pass over Fugue. This guide will lead you to detailed information regarding the Fugue build, featuring relics, trace priority, light cones, and teams.
Please keep reading to maximize the potential of Fugue.
Table Contents
Basic Introduction
Fugue is a Fire Nihility Character who is our second Super Break team enabler aside from Harmony Trailblazer. Fugue can activate Super Break effects simply by being on the field.
Her unprecedented effect of inflicting exo-toughness on enemies via her talent has turned out to be an excellent Break Effect assistance for Super Break teams. The "Cloudflame Luster" debuff can prolong the Weakness Break mechanics.
By causing foes to take more damage, and allowing her allies to strike Weakness Broken adversaries to deal extra Super Break Damage, Fugue significantly increases the team's burst potential.
Fugue's kit indicates that she is quite effective for free-to-play gamers to maximize since she just needs Break-effect stats.
Rarity |
Combat Type |
Path |
Role |
5-star |
Fire |
Nihility |
Support |
Trace Priority
As you can see from the mechanics of Fugue above, Fugue relies heavily on her Talent and Skill. So leveling up the Talent to the maximum can essentially enhance the Break Effect. Upgrade the Skill also provides effective Super Break Damage.
The Basic ATK and Ultimate are mainly used for reducing the toughness of enemies. It's only motion values increase, you can still level it up if you want to. But make sure you prioritize upgrading the Talent and Skill.
For short, the Trace priority of Fugue is Talent ➔ Skill ➔ Ultimate ➔ Basic ATK. Check our blog to get more information about Fugue upgrade materials.
Major Ability:
Ability 1 can enhance the Break Effect when enemy is Weakness Broken. Ability 2 can increase the unit's Break Effect in certain percentage. And Ability 3 can delay the enemy action when the team breaks the enemy Weakness.
So the priority we recommended is Ability 1 ➔ 2 ➔ 3.
Light Cones
Best Choice: Long Road Leads Home
Increases the wearer's Break Effect by 60%. When an enemy target's Weakness is broken, there is a 100% base chance of inflicting the "Charring" state on it, which raises its Break DMG absorbed by 18% and lasts for two turns. This effect can stack twice.
This Light Cone significantly increases the Break Effect, boosts the efficiency of Break DMG, and improves overall damage capabilities.
Great Choice: Before the Tutorial Mission Starts
Increases the wearer's Effect Hit Rate by 20%. When the wearer attacks DEF-reduced enemies, regenerates 4 Energy.
It increases Fugue Effect Hit Rate while also allowing Fugue to amass more energy throughout battle.
Good Choice: Resolution Shines As Pearls of Sweat
When the wearer hits an enemy and the enemy is not already "Ensnared," the wearer has a 60% chance to "Ensnare" the enemy. The DEF of "ensnared" foes drops by 12% for one turn.
It diminishes the enemies' DEF, which can be used with Fugue's Talent to enhance the enemies' vulnerability.
Budget Choice: Solitary Healing
Increases the wearer's Break Effect by 20%. When the wearer uses their Ultimate, increases DoT dealt by the wearer by 24%, lasting for 2 turn(s). When a target enemy suffering from DoT imposed by the wearer is defeated, regenerates 4 Energy for the wearer.
It increases Fugue's Break Effect, but the passive energy production will be ineffective because foes must suffer from her DoT, which is uncommon.
Relics, Ornament & Stats
1. Fugue Build Relics
Choose Iron Cavalry Against the Scourge or Thief of Shooting Meteor as Fugue's relics; these relic sets allow Fugue to force the Break team to deal Super Break damage.
- Iron Cavalry Against the Scourge
2-Pc: Increases Break Effect by 16%.
4-Pc: If the wearer's Break Effect is 150% or higher, the Break DMG dealt to the enemy target ignores 10% of their DEF. If the wearer's Break Effect is 250% or higher, the Super Break DMG dealt to the enemy target additionally ignores 15% of their DEF.
- Thief of Shooting Meteor
2-Pc: Increases Break Effect by 16%.
4-Pc: Increases the wearer's Break Effect by 16%. After the wearer inflicts Weakness Break on an enemy, regenerates 3 Energy.
2. Planar Ornament
The Forge of the Kalpagni Lantern is the best location for Fugue because it can exploit Firefly's effect, which causes foes to suffer from fire weakness. Talia: Kingdom of Banditry is also an excellent option.
- Forge of the Kalpagni Lantern
2-Pc: Increases the wearer's SPD by 6%. When the wearer hits an enemy target that has Fire Weakness, the wearer's Break Effect increases by 40%, lasting for 1 turn(s).
- Talia: Kingdom of Banditry
2-Pc: Increases the wearer's Break Effect by 16%. When the wearer's SPD reaches 145 or higher, the wearer's Break Effect increases by an extra 20%.
3. Stats Priority
Main Stats
- Body: Effect Hit Rate
- Feet Main: Speed
- Planar Sphere: HP/DEF
- Linlk Rope: Energy Regen Rate/Break Effect
Subsidiary Stats
Break Effect (as high as possible) ➔ Speed (160+) ➔ HP/DEF
Recommended Fugue Teams
We can see from Fugue'kit that she can play a significant role in a Break-oriented team. Here are break teams that are suitable for placing Fugue in them.
- Main DPS: Firefly / Rappa / Boothill / Himeko
Fugue allows these DPS characters to reduce enemy toughness meters regardless if they are weak to fire / physical or not.
With Fugue's Exo-toughness, these DPS can break enemies more frequently or at least get the benefit from enemies being broken. It means they can be able to follow up attacks more often.
- Support 1: Fugue
Exo-toughness and Break Effect can significantly burst the team's potential.
- Support 2: Ruan Mei / Harmony Trailblazer
Ruan Mei:
Help to get back the Skill Points more quickly. Increase the Weakness braking efficiency.
Harmony Trailblazer:
Delay enemies, so they won't be able to attack you as frequently.
- Sustain: Gallagher / Lingsha
Gallagher:
A forcer in HSR's Break-centric team, and also in Fugue's banner. His Ultimate can inflict on all enemies which will increase the break damage.
Lingsha:
Heal the team to keep them alive.
For HSR Super Break team users, it is best to choose Himeko and Fugue as a combo.
Final Thoughts
For a Break-oriented team, the one-turn kill threshold is critical to success. As the game evolves with increasing power creep and the constant release of new characters, it’s essential to focus on a character’s unique mechanics rather than just raw stats.
Fugue brings two groundbreaking mechanics that elevate Break-oriented teams by significantly raising their damage threshold. This not only enhances the team's burst potential but also ensures Fugue's lasting value in future content, as her abilities provide resilience against power creep.
By investing in Fugue now, you are not only preparing for the immediate problems but also securing a dependable core member for Break-oriented initiatives in future upgrades such as the HSR 3.0 banner.
Unleash Fugue's potential and feel the thrill of directing her unparalleled Talent. Visit LDShop for a secure and efficient HSR top-up experience that will improve your gameplay!
Don't pass up the opportunity to experience her outstanding synergy and long-term utility. Burn your enemies to the ground with a blazing fire!
Why do you Need Oneiric Shards?
As we all know, we must utilize Star Rail Special Passes to summon a specific character in Honkai Star Rail. With a little luck, you may achieve your desired character with just a few Star Rail Special Passes. However, in most cases, it takes a significant number of passes, which take a long time to amass.
Fortunately, LDShop lets you buy Oneiric Shards in return for passes, making it quicker and more effective to get your preferred characters under the banner's time limit.